I like this metaphor because light is a symbol for the Good—but it can also be blinding. “For Satan himself is transformed into an angel of light.” So while Law, when twisted into Lawful Evil, can be defied by pure Good (which might resemble Chaotic Good), it can also be defied by Chaotic Evil—pure evil disguised as Chaotic Good.
I must create a system, or be enslaved by another man's. I will not reason and compare: my business is to create.
- William Blake
Tuesday, November 04, 2025
On alignment, part III: the Dungeon Master and his emissary
Tuesday, October 28, 2025
On alignment, part II: religion and philosophy
AD&D makes things more complex by introducing nine alignments in two axis: Good-Evil and Law-Chaos (see below).
Still, the "Good vs. Evil" axis seems more relevant than the Law vs. Chaos one; the difference between, say, Saintly and Beatific or between Devilish and Demonic (which would be nearly synonyms in some dictionaries...) is not as significant as the difference between Saintly and Devilish or Beatific and Demonic.
You could see Lawful Good as the "best" alignment, in the sense of "summum bonum", while Chaotic Evil are obviously the bad guys.
Once you start looking into the history of philosophy (and religion—although this post is NOT a comment on real-world religions, but on D&D), you begin to notice a certain pattern.
We have a concept of "Good" and certain laws that are meant to help us achieve that good; this is Lawful Good. Over time, the laws—perhaps because they are simpler, easier, or more explicit than Good itself—start to become more important than Good. In other words, the letter of the law becomes more important than the spirit of the law. So Lawful Good begins to slide toward Lawful Neutral or even Lawful Evil.
Then a new doctrine or figure appears. In a way, it is Lawful Good because it offers a better path (a better law) to achieve Good. It denounces the current regime as Lawful Neutral or Evil, and is often considered Chaotic or Evil by the existing doctrine, as it appears to defy the letter of the law.
If the new doctrine succeeds, a new and improved Lawful Good becomes the norm—but it is always at risk of sliding back toward Neutral or Evil, as pure Good is elusive for mere mortals.
This seems especially evident in Taoism, Christianity (particularly in its critique of Phariseeism), Protestantism, and Buddhism, but it’s also present in other philosophies. For example, Confucianism is very heavy on obedience and ritual, but Confucius also emphasizes sincerity in performing such rituals.
Friday, October 24, 2025
How minimalist can D&D characters be?
Friday, October 17, 2025
At the Earth's Core and Pellucidar
At the Earth's Core and Pellucidar (the first and second books in the series, respectively) are very close in spirit to A Princess of Mars: the story of a man from Earth who travels to another place by accident (in this case, the Earth's core instead of another planet), discovers savage, weird civilizations, falls in love with a princess, fights tyrants, and becomes ruler of the world.
Monday, October 13, 2025
Prismatic Worms (Prismatic Planet)
The prismatic worms are strange annelid creatures that can reach enormous sizes, changing colors and shapes as they grow. The smallest ones, rarely seen, resemble large earthworms and are almost featureless. They might be obsidian, white, or grey soon after hatching, but they are rarely—if ever—observed in such colors. Typically, the smallest are blood red, the most common are orange or yellow and about the size of snakes, and the largest grow to green, blue, and eventually purple—reaching nearly 100 feet in length and six feet in diameter.
They lay eggs beneath the earth and sand, where they can hatch and wait for an unsuspecting victim. Sometimes, a previous victim or carcass serves as a host. People attacked by mature worms may find themselves infected with their eggs, which hatch and produce larvae that consume the victim from within after a few days of hallucinatory fever. One such also be careful to avoid eating the meat of infected animals.
The worms are highly susceptible to mutation. Some individuals develop wings, small arms, or amphibious traits. Others are blind or covered in innumerable eyes. There are scorpion-like, eel-like, and bat-like variants, but the biggest specimens seem to lose these features as they grow. All of them share a round mouth with sharp teeth and typically a poisonous stinger. They suck blood and burrow into living or dead creatures while young, but once large enough, they devour their victims whole and regurgitate unused materials.
Most prismatic worms live underground or underwater. There are burrowing versions that prefer deserts or any kind of softer soil, although some seem powerful enough to leave stable tunnels beneath the earth and even through solid rock.
Their bodies are harvested as ingredients. Each color yields a different rare substance. Eating them may cause sickness, mutation, or death. The venom is deadly but also has calming and hallucinogenic properties.
An alternative theory about the existence of the worms suggests that each type belongs to a distinct species, possibly sharing a common ancestor. Intermediary forms—with underdeveloped wings or multiple colors—are rarely seen, which could indicate that they are separate creatures.
Many cults worship prismatic worms. Some sacrifice people to the great worms, while others seek to mutate themselves or others in pursuit of creating superior races. One heinous ritual involves human sacrifice—willing or not—alongside either a cluster of eggs or a single mature worm, roughly the size of a person’s throat.
Prismatic Planet - Table of Contents
- Short intro and explanation
- Introduction to the Setting
- Humanoids
- Insect people
- Beasts (incl. dinosaurs)
- Robots
- Prismatic Worms
- Oozes
- The Progenitors
- Great Ones
Saturday, October 11, 2025
Prismatic Planet
I'd prefer to have a full product to offer you, but instead I'll start a series of posts under the Prismatic Planet tag. Maybe one day I'll compile the whole thing and publish it.
